Tracer can only deal good damage when close to her enemies, as opposed to other Assault heroes like Soldier: 76, and she lacks durability.
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After a short delay, the bomb explodes, dealing a heavy amount of damage to enemies in a small area around the bomb. Otherwise, the bomb will stick to the first solid surface it lands on.
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If it impacts an enemy, it will stick to that enemy. When activated, Tracer tosses her bomb forwards a short distance. Pulse Bomb (Ultimate): Tracer's Ultimate ability.Recall has a short animation that plays when activated, during which time Tracer is invulnerable and invisible.Recall is mainly used to restore Health, but it can also be useful for escaping: jump off a ledge, wait for an enemy to follow you, and then Recall back up the ledge.It will also reload her gun and remove all debuffs from her. Recall: When activated, Tracer will "rewind" to three seconds in the past, setting her health and position to whatever they were at that time, unless her health value is lower than it was before activating the ability.Use the Blink in combination with Recall and don't waste all its charges without a backup plan. Blink still has a limit Tracer needs to wait around 3 seconds to gain 1 charge for it.Multiple Blinks can be chained back-to-back, allowing Tracer to travel across gaps that normally can't be crossed with just her jump.This allows Tracer to move unpredictably: she can Blink past an enemy to attack their back, or Blink to the side to dodge an enemy's attacks.Blink teleports Tracer a short distance in the direction she's currently moving. Blink: Tracer's most important ability.The fast fire-rate means that Tracer has to react quickly if a situation arises that necessitates that she stop firing, such as when Genji activates Deflect or Zarya uses either of her Barriers.With the fast fire-rate, it is recommended not to stop in mid-use, even if it will recover the weapons's spreading.The large spreading and very fast fire-rate mean that she has to get close to the enemy as much as possible to track their movement. The shots from Pulse Pistols need to aimed well.
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These pistols have a large cone of fire and heavy damage falloff, making them ineffective beyond short-range engagements. Her primary fire rapidly shoots both pistols, dealing heavy damage.